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TravyPal

TravyPal— is a mobile-web app that provides travelers with an intuitive and efficient solution for planning, organizing, and sharing their journeys seamlessly.

ROLE

UI/UX Designer & Researcher Intern

Role Overview

  • Led the end-to-end design process for a mobile web travel itinerary app, from discovery and research to high-fidelity design and MVP launch.

  • Conducted primary and secondary research, usability testing, and competitive analysis to identify user needs and improve functionality.

  • Created user flows, wireframes and high-fidelity prototypes using Figma.

  • Performed usability testing to validate and refine core features.

  • Designed the app's interface, visual layout, and content, paying close attention to detail ensuring smooth navigation.

  • Collaborated with an engineer to iterate and implement core features based on user feedback, and to deliver a minimum viable product.

  • Translated complex workflows into intuitive designs for multiple use cases.

  • Utilized project management skills to coordinate feature prioritization and manage testing timelines.

TOOLS

Figma, Figjam, Miro, Zoom

Project Goal

Sketchy has been wanting to explore adding more community-based elements within the product to connect students together. One aspect of this is to add a way to collaborate on lessons through notes and ideas to help them feel more connected and improve their learning model.

The Task

Design an experience where students can collaborate on a lesson and share ideas.

We approached the solution as if  it is the students' first time using Sketchy and are not very familiar with the symbols.

Synthesizing Research Through Affinity Mapping

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Designing the Interface

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1. Note Taking & Sharing

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GET IN TOUCH
CHERLY FERNANDEZ |
UI/UX DESIGNER
Get in touch for design opportunities or to simply connect and chat.
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